Factsheet
Developer:
Raptus Games
Based in Santiago, Chile and Melbourne, Australia
Founding date:
January 1, 2011
Website:
raptusgames.com
Press / Business Contact:
raptus@raptusgames.com
Social:
twitter.com/RaptusGames
facebook.com/RaptusGames
Skype
Releases:
Address:
Nicanor plaza 2332, La Reina, Santiago
Phone:
+569 94432769
Description
Raptus Games is a Chilean X Australian independent game developer made up of Bernardo Del Castillo and Sam Mummery, and here goes a tagline that explains why Raptus Games is the bestest game studio in the world.
History
Early historyBernardo and Sam met as students in the vast land of Kangaroos, gaining their respective skills in Programming and Art. We Founded Raptus Games early 2011 and decided to learn the ropes in iOS development, Our first project was "Draw: The Showdown", a highly stylized western endless gallery shooter. Sadly during their first year of Raptus Games Bernardo, had to return to his homeland in Chile. Thankfully due to the wonders of the internet we have managed to stay true to our goals of being game developers, if only in a slightly odd fashion. Halfway around the world from each other, we continued to develop the game, and after 10 months "Draw: The Showdown" was released with mostly positive reviews. After some mild success we decided to update "Draw" with a lot of new content, spending the next 4 months working on "Draw 2.0", which was downloaded by over 1 million people.
After thatSince then, We have slowly been working away on various projects. A true labor of love, our new iOS title named "Tap & Blast", has been in development for the last 18 months and jsut recently released on the Apple App Store ( July 15th 2014 ). "Tap & Blast" is a cheerfull, challenging and exciting "aerial platformer" with puzzle elements, and it marks the first game Bernardo and Sam have developed completely apart from one another. Expectedly, this situation has both pros and cons, and has presented various conflicts for the development. As we look forward to our next projects, ideas flow madly through the our skype chats, as to what we will make next... who knows? truly no-one can be sure.
Projects
Videos
Our new game, Tap & Blast YouTube
The first game, Draw: the Showdown YouTube
Images
There are far more images available for Raptus Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Well there's nothing to report here, but surely there will be soon" - You know it's gonna happen, so watch this space
Selected Articles
- " Draw is likely too "out there" for most gamers. But adventurous types should give it a try now that it has gone free. "
- Justin Davis, IGN - "A Sharp Shooter in More Ways Than One."
- R.Shiels, iFanzine - "You've done a great job honey"
- Sam's Mum,
Additional Links
Sam Mummery on Twitter
Come get me using my twitter! twitter.com.
Team & Repeating Collaborators
Bernardo Del Castillo Suarez
Programming human and General Overlord, Raptus Games
Sam Mummery
Arts person and Beacon of Knowledge, Raptus Games
Contact
Inquiries
bernardo@raptusgames.com
Twitter
twitter.com/RaptusGames
Facebook
facebook.com/RaptusGames
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks