As you may have noticed, it has been a while. We all know 2020 has been a real roller-coaster, and added to that I’ve had many unrelated family situations which have really made it very hard to make any significant progress in finishing NBB.
I have been porting NBB to Unity 2020, and apart from some odd glitches, it has been surprisingly smooth, specially considering how many issues I had with 2019 (kudos to unity for that).
I have also been working on a slightly more posterized shader which uses a Look up texture to shade the scenes and can interpolate between them to create more of a mood:
I did get some very valuable information from friends testing the game, so I am very thankful for that, and I will definitely start a new round of testing soon.
I have also been refactoring a bunch of the older code, and I believe the game is a lot more optimized, so yay!
I still have a lot of work to do in the co-op multiplayer department though. but that’s gonna be happening soon.
Anyhow, that is all for now.
I will keep you posted about updates, hopefully soon.