You’re such a nerd B. vol02: Multiple Cameras and Shader Magicks
May22

You’re such a nerd B. vol02: Multiple Cameras and Shader Magicks

DISCLAIMER:As previously stated, these are dev tutorials and blogs, created mainly for fun and research. Some of it you might find useful, and some of it might be terrible. I had to investigate and concoct some solutions without really knowing if there is a more efficient way, so if you know better, let me know. I hope someone finds this useful 😉 I said I’d be back! And although I tend to take longer than I...

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You’re such a nerd B. vol01: Procedural Geometry in Unity
May12

You’re such a nerd B. vol01: Procedural Geometry in Unity

DISCLAIMER:This is a dev blog, which means the topics here could be a bit dry, I might ramble a wee bit, I’ll probably show some messy code that will definitely require improvement, and I will experiment with UTTERLY USELESS stuff. This is me playing around with things that I may not fully understand yet, and I’m definitely inviting anyone who knows better into the conversation. I also hope it can help out some...

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