You’re such a nerd B. vol03: Lets talk about deep things (like Depth Textures)
DISCLAIMER:As previously stated, these are dev tutorials and blogs, created mainly for fun and research. Some of it you might find useful, and some of it might be terrible. I had to investigate and concoct some solutions without really knowing if there is a more efficient way to solve the problems, so if you know better, let me know. In any case, I hope someone finds this useful 😉 Ok! I’m late! But I think that’s ok, I...
You’re such a nerd B. vol01: Procedural Geometry in Unity
DISCLAIMER:This is a dev blog, which means the topics here could be a bit dry, I might ramble a wee bit, I’ll probably show some messy code that will definitely require improvement, and I will experiment with UTTERLY USELESS stuff. This is me playing around with things that I may not fully understand yet, and I’m definitely inviting anyone who knows better into the conversation. I also hope it can help out some...