This month (?) at raptus games
Oct01

This month (?) at raptus games

It has already been a month since the last update, I’m a terrible PR person! What can I say? We’ve been quite busy, and there also may be a teensy bit of Destiny still clinging to the back of my head like a voracious space leech. In any case! What’s new? Well our collaboration with Happy Dedo for the children’s game Happy music is now basically done, but I don’t really know when it is to be released, we...

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This week at Raptus Games
Aug25

This week at Raptus Games

Lately in my life, I’ve been realizing that time has been passing faster, or that I’ve been seemingly achieving less in the same span of time. I suppose this is a pretty common happening though, with the momentous age of 30 (which I’ll be reaching this week) my own mortality becomes increasingly evident. So I’ve been planning to post an update for a while, and haven’t been able to get around to actually...

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A most exhausted post.
Aug05

A most exhausted post.

Well yeah! It has been a long while since my last update… More than a month it seems. So it’s time for news! As you may or may not know, we ordered one of those fancy Oculus Rift v.2 DevKits. And I managed to put my order in for the first batch, so our very exciting new piece of hardware has already arrived to the exotic lands of Chile… But sadly the post office here is the model of dysfunctional bureaucracy, so...

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What’s going on?!
Jun28

What’s going on?!

Well as you may have noticed, we’re making changes. To be honest, I kinda broke our last wordpress theme, and I wanted to try out this new one, so I made some adjustments… and Behold! Newness! Yeah, it’s still a little iffy, I know, I still have to adjust a few things. But I hope you all like the general feel of it. A few things are happening in the development corner as well. First off, we finally got our very own...

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You’re such a nerd B. vol03: Lets talk about deep things (like Depth Textures)
May31

You’re such a nerd B. vol03:
Lets talk about deep things
(like Depth Textures)

  DISCLAIMER: As previously stated, these are dev tutorials and blogs, created mainly for fun and research. Some of it you might find useful, and some of it might be terrible. I had to investigate and concoct some solutions without really knowing if there is a more efficient way to solve the problems, so if you know better, let me know. In any case, I hope someone finds this useful 😉 Ok! I’m late! But I think that’s...

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