NOW TESTING!
May04

NOW TESTING!

I know, I know, I’m a monster, I say I’ll keep you all updated and then I disappear for months. I’m honestly sorry… But I come bearing GIFTS! Well, in the abstract sense of the word “gift”. It is the tremendous gift of knowledge!! …that we are finally testing the new Tap & Blast iteration completely, getting ready for the release which will hopefully happen soon (ish). And that’s the...

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Work done & beyond.
Nov02

Work done & beyond.

Hey! remember that thing that we were supposed to finish over a month ago? Well I’m pretty sure we actually finished it now… I think… (no, the delay wasn’t our fault, it was just general logistics, I promise) Anyhow, Happy Music is officially complete! Although surely there will be adjustments, because lets face it, software is never  finished finished today. But Nevermind! Huge excitement! The little...

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This month (?) at raptus games
Oct01

This month (?) at raptus games

It has already been a month since the last update, I’m a terrible PR person! What can I say? We’ve been quite busy, and there also may be a teensy bit of Destiny still clinging to the back of my head like a voracious space leech. In any case! What’s new? Well our collaboration with Happy Dedo for the children’s game Happy music is now basically done, but I don’t really know when it is to be released, we...

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This week at Raptus Games
Aug25

This week at Raptus Games

Lately in my life, I’ve been realizing that time has been passing faster, or that I’ve been seemingly achieving less in the same span of time. I suppose this is a pretty common happening though, with the momentous age of 30 (which I’ll be reaching this week) my own mortality becomes increasingly evident. So I’ve been planning to post an update for a while, and haven’t been able to get around to actually...

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This post release week at Raptus Games (Kind of a Post mortem)
Jan22

This post release week at Raptus Games (Kind of a Post mortem)

So! Tap & Blast is out! Phew.. that was a lot of work. And this period after the release of a game like this, is strange. I don’t know, we’re not experienced developers who have become hardened by the many titles they’ve released. We’re just some guys who want to make games and so they did. Twice. But I much find myself in a constant agitation. I feel like Johnathan Blow (minus the universal praise),...

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