Raptus @GDC 2016
YES! it is true! It is me! your favorite programmer! Right? Anyhow, the news is that I’ll be around GDC in Sunny San Francisco this next week, I’m already at the location, and I can report with 99% accuracy that it is not all that sunny and actually rather wet. We won’t really be showing anything, but we are hoping to set up some cool projects in motion, and I’m quite excited to see cool things and meet more...
SUPER BLAST DELUXE
COMING TO PLAYSTATION VITA : FEBRUARY 16th! [TBA in other territories] Both Sam and I are really excited to see this definitive edition of our Barrel Blasting game make it to the Vita, it has been a lot of work, but it’s exciting just to have it release in a console that we believe is a good match for the game. We really hope all of you will enjoy it. Prepare to Blast with Red the Imp! Join him in his mission to light up the...
SCREENSHOT FRIDAY August 28
I promised! so here it is!! this is mostly an early in-engine concept of our new upcoming project!! We can’t say anything else but we will keep you posted 😀...
August update
Yes, I know, this is unacceptable, I’ve already promised several times that I’d update more often, but sadly we get awfully busy with various projects, and it feels more urgent for me to dive head first into development, so sadly our PR department suffers. I think I’ll try to implement a screenshot/video Friday, so you guys don’t have to read through my long winded explanations and instead you get to see the...
NOW TESTING!
I know, I know, I’m a monster, I say I’ll keep you all updated and then I disappear for months. I’m honestly sorry… But I come bearing GIFTS! Well, in the abstract sense of the word “gift”. It is the tremendous gift of knowledge!! …that we are finally testing the new Tap & Blast iteration completely, getting ready for the release which will hopefully happen soon (ish). And that’s the...